{"id":15960,"date":"2023-06-29T15:02:01","date_gmt":"2023-06-29T15:02:01","guid":{"rendered":"https:\/\/www.gamebasics.nl\/?p=15960"},"modified":"2023-06-29T15:03:41","modified_gmt":"2023-06-29T15:03:41","slug":"mnl-hackathon","status":"publish","type":"post","link":"https:\/\/www.gamebasics.nl\/en\/mnl-hackathon\/","title":{"rendered":"MNL Hackathon"},"content":{"rendered":"<p>We organised a three-day Hackathon, and it was an amazing experience!<\/p>\n<p>The objective of our Hackathon was to create an enjoyable experience for participants while producing high-potential prototypes for new games, features, or tools. To ensure a fun experience, we incorporated a Super Mario Theme and gamified the three-day event with mini-games and event decorations. We even offered a significant prize for winning the mini-games.<\/p>\n<p>On the final day, the teams had the opportunity to showcase their projects. There was a sense of anticipation among the teams, as all the projects demonstrated a high level of quality.The winning project was created by Team FHC. They presented a playable demo, which was a fantastic new feature for our game Football Head Coach (coming soon for a wider audience!). The feature met all four judging criteria: Fun, Quality, Innovation, and MNL synergies.<\/p>\n<p>Would you like to learn more about how to successfully execute a Hackathon or perhaps even join one yourself at MNL? Let us know, and we\u2019ll provide you with all the information you need!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>We organised a three-day Hackathon, and it was an amazing experience! The objective of our Hackathon was to create an enjoyable experience for participants while producing high-potential prototypes for new games, features, or tools. To ensure a fun experience, we incorporated a Super Mario Theme and gamified the three-day event with mini-games and event decorations. [&hellip;]<\/p>\n","protected":false},"author":43,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[74,75],"tags":[],"class_list":["post-15960","post","type-post","status-publish","format-standard","hentry","category-blog-en","category-gamebasics-en"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.0 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>MNL Hackathon - Miniclip<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.gamebasics.nl\/en\/mnl-hackathon\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"MNL Hackathon - Miniclip\" \/>\n<meta property=\"og:description\" content=\"We organised a three-day Hackathon, and it was an amazing experience! The objective of our Hackathon was to create an enjoyable experience for participants while producing high-potential prototypes for new games, features, or tools. To ensure a fun experience, we incorporated a Super Mario Theme and gamified the three-day event with mini-games and event decorations. 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